BK3ON3GeoDesign | Stefan van der Spek
Core of the Computational Design studio is the use of 3D VR visualisations for exploration, assessment and communication in urban design. Another fundament which characterizes this design course is the use of digital tools, models and simulations: analysis are carried out based on collected data and design interventions based on scenarios are developed and evaluated. Where possible, efforts will be made to work data-driven and parametric.
The studio runs for 10 weeks. Five weeks are used for thematical research in groups: every week design scenarios are formulated. The course ends with an individual design project. This way students start with small, delineated design assignments and complexity increases as more synthesis and final reflection is requested. VR (Virtual Reality) and AR (Augmented Reality) are the basic tools for analysing, displaying and presenting 3D information, both static and dynamic. Tools such as Cardboard (Smartphone), Oculus Rift (Google Glasses) / HTC Vive will be used when applicable.